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Version: GM 5+6 Downloads: 3275 Example, Game Maker 5 and 6 compatible
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Highscore list

1/52/53/54/55/5 (11 votes)

An example which shows you how to make a full GML highscore list. This allows you to place the script in the room with for instance a background animation. Looks much like the draw highscore list command but within this one you can type in a new value.


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User comments

 ick-in-noot posted at 2006-05-03 08:24:53Quote
these examle are possible you never copi because and unkown action in zit



SD: Just noticed the unknown action. I'm not sure what action this is. The game runs without problems without this action though.
I'm guessing it's setting the font settings but deleting the action will work just fine.
 Væn Gamezz posted at 2007-01-13 16:08:49Quote
Simple but good example, can you make a advanced "version"...?

Væn Gamezz
 Væn Gamezz posted at 2007-01-13 16:16:33Quote
How can you in the example change the font? :S

Væn Gamezz
 Simon Donkers posted at 2007-01-13 19:29:49Quote
You can change the font by simply assigning a different font at the top of the draw script.
draw_set_font(font name);
Rather then asking for an advanced version just mention what functionality you want to see. Examples are intended to be simple so people learn from them. So I really don't understand your example to make it more advanced yet you also ask for the simplest thing.
 michelvosje posted at 2007-01-14 15:22:09Quote
How can i clear the highscore list?
 Simon Donkers posted at 2007-01-14 17:17:02Quote
Use the clear highscore list D&D command on the tabpage score or use:
highscore_clear();
It wouldn't hurt to look into the manual before asking an overly obvious question.

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